Specifically, I’ll be discussing a mission from the Forces of Corruption expansion. Let’s start with my favorite Real-Time Strategy game, set in a franchise that I’ve referenced several times before: Star Wars Empire At War.
This article will be the fir st of a series I will be calling Gaming Mission Studies, where I discuss one specific level, mission, or chapter of a game in depth, purely because I think it’s interesting. As someone that spends far too much of their time looking at games as an art form, all of these things are wonderful - but I wanted to write a few articles that go back to basics. Video games provide dozens of primary concepts to talk about: narrative, characters, art design, musical composition, map design, the development cycle, and so on. Gaming Mission Studies: Star Wars Empire at War: Forces of Corruption